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美術、テクノロジー、メディアアート:デジタル時代の創造性」の英語長文問題

以下の英文を読み、設問に答えなさい。

The intersection of art, technology, and media art presents a fascinating landscape of creative expression. Technology, from the printing press to the internet, has consistently revolutionized artistic production and dissemination. Early forms of media art, such as photography and film, pushed the boundaries of traditional art forms, introducing new aesthetics and narrative possibilities. The digital revolution has exponentially amplified these possibilities. Software, digital imaging, and interactive technologies have enabled artists to create immersive and participatory experiences, blurring the lines between the artwork and the viewer. Consider the impact of virtual reality (VR) on sculpture, transforming the static object into a dynamic, interactive environment. Or consider generative art, where algorithms autonomously create visual or auditory experiences, challenging the very notion of artistic authorship. However, the integration of technology also raises crucial questions. The accessibility of digital tools, while democratizing artistic creation, can lead to concerns about authenticity and originality. The ease of digital manipulation can raise questions about the integrity of the artwork itself. Moreover, the reliance on technology introduces new vulnerabilities, such as digital decay and the potential loss of artworks due to technological obsolescence. The ephemeral nature of some digital art forms also raises concerns about preservation and archiving. Therefore, the critical evaluation of technology's impact on artistic practice requires a nuanced understanding of both its potential and its limitations. The ongoing dialogue between artists, technologists, and curators is crucial for navigating these complex issues and shaping the future of art in the digital age.

1. According to the passage, how has technology impacted artistic creation and dissemination?

2. What is one of the key concerns raised regarding the accessibility of digital tools in art?

3. The passage mentions generative art as an example of:

4. What is a significant challenge related to the preservation of digital art?