ENGLISH MEBY

復興計画とユニバーサルデザインとゲーム:被災地復興におけるゲームの可能性」の英語長文問題

以下の英文を読み、設問に答えなさい。

The Great East Japan Earthquake and tsunami of 2011 devastated coastal communities, leaving behind not only physical destruction but also profound psychological trauma. Reconstruction efforts have focused on rebuilding infrastructure and revitalizing local economies, but the integration of universal design principles and the innovative use of video games remain relatively unexplored avenues. Universal design, aiming to create environments and products usable by all people to the greatest extent possible, is crucial for ensuring inclusivity in post-disaster reconstruction. This encompasses accessibility for people with disabilities, the elderly, and children. However, simply implementing universal design principles may not be enough to address the complex emotional needs of survivors. Many experience feelings of isolation, anxiety, and PTSD. This is where video games offer a unique potential. Therapeutic games can provide a safe and engaging space for survivors to process their trauma, fostering emotional resilience. Games can simulate real-life scenarios, allowing players to practice coping mechanisms and rebuild social connections in a virtual environment. Moreover, games can be designed to incorporate elements of community building, encouraging collaboration and fostering a sense of shared experience among survivors. Imagine a game where players collaboratively rebuild their virtual town, incorporating universal design features as they progress. This could simultaneously promote both practical skills and emotional healing. However, the successful integration of games into the reconstruction process requires careful consideration. The games must be culturally sensitive and avoid trivializing the suffering of survivors. Collaboration with psychologists and community leaders is essential to ensure that the games are both effective and respectful. Furthermore, access to technology and digital literacy training are vital for maximizing the reach and impact of these initiatives. The future of post-disaster recovery may well lie in integrating innovative approaches like universal design and therapeutic video games. By thoughtfully combining technology, design principles, and community engagement, we can create a more inclusive and resilient future for disaster-affected populations.

1. According to the passage, what is the primary limitation of solely focusing on universal design principles in post-disaster reconstruction?

2. How can video games contribute to the recovery process, as suggested in the passage?

3. What crucial element is highlighted as necessary for the successful implementation of games in post-disaster recovery?

4. What is the author's overall perspective on the potential of integrating universal design and video games into post-disaster recovery?