ENGLISH MEBY

社会規範、ゲームデザイン、そしてリゾート旅行:調和と葛藤」の英語長文問題

以下の英文を読み、設問に答えなさい。

The idyllic beaches of Isla Paradiso, a fictional resort island, are a stark contrast to the complex social norms governing its design and the behavior of its inhabitants. While marketed as a paradise of relaxation and escape, the island's meticulously planned environment subtly guides visitors toward specific forms of leisure and interaction. This is a deliberate choice made by the island’s developers, reflecting a complex interplay between commercial goals, social engineering, and the human desire for both freedom and structure. Consider, for example, the resort's game-like reward system. Guests accumulate points for participating in various activities – from attending yoga classes to engaging in water sports. These points can then be exchanged for upgrades to their accommodations or discounts on spa treatments. This gamified approach encourages participation in activities deemed profitable for the resort while simultaneously offering a sense of accomplishment and reward to the guests. However, this system could also be interpreted as subtly manipulating behavior, creating a form of ‘soft coercion’ that prioritizes the island’s economic objectives over the guests’ autonomy. The island’s physical layout further reinforces these societal norms. The carefully designed pathways and strategically placed amenities encourage specific flow patterns, directing guests toward designated ‘hotspots’ and away from less profitable or potentially disruptive areas. This environmental manipulation is not necessarily malicious; it’s designed to optimize the guest experience and enhance the overall flow of the resort. Yet, the deliberate control exerted over movement and interaction raises ethical questions regarding individual freedom and the potential for unintended consequences. Furthermore, the island’s emphasis on communal activities, such as group yoga sessions or beachside bonfires, can be seen as both a positive and a negative. While fostering a sense of community and encouraging social interaction, these activities can also lead to a loss of personal space and pressure to conform. The constant pressure to participate in group settings, seemingly harmonious on the surface, reveals a more subtle form of societal pressure that shapes individual behavior and limits the potential for unconventional experiences. Ultimately, Isla Paradiso presents a microcosm of the larger societal challenges inherent in the design and management of human spaces. It highlights the tension between providing structured environments that enhance the overall experience and respecting individual freedoms. The island’s design demonstrates how seemingly benign features, such as gamified reward systems and carefully planned physical layouts, can subtly shape behavior and, potentially, compromise genuine autonomy.

1. According to the passage, what is the primary purpose of the point system used in Isla Paradiso?

2. The passage describes the layout of Isla Paradiso as ‘meticulously planned.’ What is the main implication of this design choice?

3. The passage suggests that the communal activities in Isla Paradiso can have a negative consequence. What is this consequence?

4. Which of the following best summarizes the main idea of the passage?